Skip to main content
The Load menu lets you browse and load saved levels. Press EscapeLoad to access it.

Opening the Load Menu

  1. Press Escape to open the Main Menu
  2. Click Load

Directory Navigation

The Load menu displays a file browser with:
  • Parent Directory — Navigate up one level (shown as ..)
  • Folders — Subdirectories containing levels
  • Levels — Saved .rqlevel files
  • Click on a folder to enter it
  • Click on a level to select it
  • Click Load (or double-click) to load the selected level

Filtering

Type in the filter field to search levels by name:
  • Filtering is case-insensitive
  • Both folders and levels are filtered
  • The list rebuilds with a small delay (0.1s) after typing

Level Preview

When a level is selected:
  • Thumbnail — Shows the level’s saved thumbnail image
  • Folder Icon — Displayed for directories
  • KW/CB Icon — Shows if the level was originally from Kula World or Cubosphere

Loading Process

  1. Select a level from the list
  2. Click Load
  3. If you have unsaved changes, a confirmation popup appears
  4. The level data is loaded from disk
  5. The editor rebuilds from the loaded data
  6. The Load menu closes

Unsaved Changes

If the current level has unsaved changes:
  1. A Yes/No popup asks “Discard changes?”
  2. Click Yes to discard and load
  3. Click No to cancel

Deleting Levels

  1. Select a level from the list
  2. Click Delete
  3. Confirm in the popup
Deleting a level permanently removes the file from disk. This action cannot be undone.

File Structure

Levels are stored using UserLevelDirectory and UserLevelFile classes:
  • UserLevelDirectory — Represents a folder in the level storage
  • UserLevelFile — Represents a single .rqlevel file
  • UserLevelPath — A path reference to a level file
The root directory is loaded from UserLevelDirectory.LoadRoot(), which provides access to the user’s saved levels.